Behavior/time - Creative strategies for culture and education

Behavior/time builds interactive visualizations used for pedagogy, like those employed in French high schools to spatialize and teach poetry. We have also grown social movements like the Dear Black Women Project, a thriving community of affirmation-based support, as well as brought to life humanitarian research such as SMS Pantry, which provides critical resources to people with food insecurity in the USA. metaLAB at Harvard, Paris-Sorbonne Université, Harvard Art Museums, Massachusetts Institute of Technology, Harvard Graduate School of Design, Berkman Klein Center for Internet & Society, Piaggio Fast Forward, University of Michigan School of Information, The Dear Black Women Project, Alliance Française, New Geographies | Harvard University Press, Kiwiversity, The Ateliers Jean Nouvel, Japan Disaster Digital Archive


Krystelle Denis is a developer and designer specializing in visual frameworks, and data-driven narratives. Her functional and aesthetic design approach has led her to projects at metaLAB at Harvard, Paris Sorbonne, the Fogg Museum, MIT, and Piaggio Fast Forward, among other institutions. While working with Ateliers Jean Nouvel, she collaborated with acoustics engineers to design the ceiling of the Philharmonie de Paris concert hall. She studied at the Harvard GSD.
Alex Horak is a developer and designer with a background in human-computer interaction. He has worked across various disciplines, from brain-computer interface research to chief technology officer at productivity software company Fetchnotes. He also helped out briefly with the Japan Disasters Archive to map resources and victim stories following the Tōhoku earthquake and tsunami, as well as on experimental museum curation while working for metaLAB at Harvard.

It has become our shared circumstance to frequent flat, glowing screens. As their content grows more insistent for our time and manipulative of our behavior, we begin to resemble actors directed this way and that. The film director David Fincher has been credited as saying that, “Every scene you direct … it’s the same thing: behavior over time.” Fincher’s pithy clause is as relevant for film makers as it is for digital creators—it compels us to respect the influence we have over the time and behavior of those who use our tools. It implores us to work critically and humanely.